The Eigengraü are
terrifying, evil, obsessive stealth-predators that eat your eyes and
plant their young in your flesh.
The Gegenschein are,
noble, memoryless moth-men. Twilight warriors bearing bones wrapped
in silent silk. They seek endlessly to challenge the deadliest foe
and take its bones as trophy for their ritual sex.
They are one. The
Gegenschein birth the Eigengraü and die, the Eigengraü plant the
larval Gegenschein. The Gegenschein do not know this. The Eigengraü
do.
Eigengraü
A grey-black
attack-caterpillar with neurotoxin beading on invisible spikes.
Predatory, malicious and
effective. The Eigengraü will hunt you, consuming your fingers and
extremities. Slowly. It will wait and take a finger each attack.
Sometimes minute by minute. Sometimes day by day. You will not see
its approach. You will not recall its attack. The nerve agent
dewdropped on its radial filaments will steak its memory from your
mind.
The Eigengraü is
waiting at watching to see if you survive. It needs a host with a
deep well of life brimming over within. The final power that breaks
the chain and challenges the edge of death. The last attempt, the
failure to submit. It needs born survivors to rape with insect eggs.
It will take your fingers first to see how you react. If you do well
it will take more. It needs a harmless host that cannot shake the egg
but one with wits and strength enough to survive in the darkness. (It
may also take soft tissue from your face, nose, ears, lips, subject
to taste.)
If you show the capacity
to survive its repeated invisible assaults then its final act will be
to wait for you to weaken, and eat your eyes, one by one as your
fingerless hands flail at its crawling flesh. Then, it drives its
gonads into your stomach like a dagger strike. The creature dies. The
young self-fertilise inside.
Combat with the
Eigengraü usually lasts one round. It always wins initiative. If it
hits you, or you hit it, the combat is over. The toxins take effect.
You are allowed one swing after a successful hit by the beast before
the chemicals wipe your mind. Once a combat with the Eigengraü is
finished, no-one touched by the Eigengraü may speak of it. Not the
player, not the character. They have no memory of it. They do not
know what happened. They cannot find the Eigengraü.
PC's can exchange the HP
damage for any Eigengraü attack into purely cosmetic damage doing on
one HP each time. The price is the loss of a finger, thumb, or
meaningful soft tissue from the face. When the character has nothing
left to trade the Eigengraü will come for their eyes.
Gegenschein.
The
Gegenschein are intelligent man-sized moths with samurai skills.
Their grey wings glow. Like a cloud of cigarette smoke reflecting an
unseen flame. The glow is only seen in natural dark, without the
merest touch of artificial light.
Under
lamplight the subtle greys are a fiendish camouflage.
Gegenschein
have claws but wield improvisation like a blade. They make weapons
from whatever they find. Rocks, bones, fire, light, patience and rope
have all been used.
They
grow from eggs maturing in a hero's guts which kill the host. The
Gegenscheins first act is to consume the corpse that makes its crib.
The Gegenschein has
almost no long-term memory. It is driven by instinct to do good. Its
final mating-flight requires a dowry of bones. Only those Gegenschein
who have repeatedly sought out and fought the most dangerous and evil
creatures and survived will be allowed to mate and breed. They make a
trophy of a single bone and wrap it in silent grey silk. These bones
are read by prospective mates. They will assess the progression and
challenge of each kill. If a Gegenschein does not show constant
advancement, courage and skill, it will be denied.
As soon as its eggs are
fertilised and hidden, the Gegenschein dies. It never knows what it
has created.
The names and places it
has seen are written on its wings in silvery thread. It wrote them
there. It has no other way to recall where it has been and who it has
met. This makes old moths more visible than the young, and more
dangerous. Having survived so long and faced so much, they will be
difficult to defeat. The last sight of many monsters is an odyssey of
names in silver on invisible wings as the Gegenschein swoops down.
If
hero's are powerful enough it will challenge them, but tracking is
more likely. PC's summon badness from the earth. The Gegenschein will
wait for something truly terrible to attack, then dive to engage it
alone.
They
do this quite a lot and have gained a reputation for heroism as a
result. A kind of angel to the weak and lost.
Are the evil things murdered by the Gegenschein to make the dark places vaguely survivable? Evolution is truly art. Modern art, that is.
ReplyDeleteI have hereby head canon that all Gegenschein shall speak in exaggerated Spanish accents and have a habit of engaging in battle against large glowing objects, seeing them as giants to be fought
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