Monday, 25 March 2019

The Black Dwarf - 28 Magazine

Everyone I know who's into Minis is already well aware of this but this blog has some readers who might just be general arty types and this is good enough that really all of you should be aware of it.

If you know what White Dwarf is, its Games Workshops in-house magazine where they talk about the minis and games they make.

Well there is now a cooler, arty, less corporate free magazine in which many of the people inspired by John Blanches art and builds have just taken it in a wild number of directions with a huge amount of energy, imagination and invention.

The magazine is called 28. I've just spent a few hours having my mind absolutely wrecked by it. They've been promising something life this for a while, and you can see a lot of this stuff on blogs and instagram, but to see it all assembled into what Alan Moore would call 'a meaningful wedge of culture' is quite something.

Isaac Tobin, also known as Weirdingsway

Much bigger, denser, stronger and more beautiful than I was expecting. This isn't really just for mini people or people into kleinplastik its for people into art really.

So if you like art, the gothic, the macabre, wreathes of dying worlds, postapocalyptic dream visions, interviews with Ian Miller and just a whole range of other stuff, take a look.

PDF is free and if you are not familiar with the form just set it to two-page scroll and roll through it till you see something that interests you.

Stephane Giraud

I apologising for stealing these images but I had to give you an idea of what it was about.

Go and have a look for yourself.


  1. It's everything White Dwarf should have been but isn't. When Blanchitsu became a regular thing, I had unrealistically high hopes for GW's house mag, but it didn't go anywhere and now they've even dropped that. So 28's a good thing. Hope it lasts at least a few more issues.

  2. Thank you for the wonderful words! We are super glad that you enjoyed our first volume.

  3. It has tutorial for polymer clay. Interesting.

  4. Thanks for calling my attention to this, Patrick. Aside from the astounding levels of craft on display, what I'm most struck by is their humanism - the way that almost all of them have gravitated towards the little guys caught, sometimes literally, between the wheels of the big machines. I find it a welcome corrective to what I often feel to be the excessive bombast of the current Age of Sigmar designs.

    Let's hope they manage to keep it going!

  5. Inquisitor28 is the OSR of Warhammer 40k and I could not get enough of that magazine.

  6. This was very beautiful. The works are amazing, both Ian Miller's and John Wigley's interviews very thought- provoking, and the magazine itself a proper exemplar of manifesto publishing (and serious design craft). I hope there's enough momentum in this scene to see those (and other) artists work outside the GW sandbox.
    Coincidentially today I also watched a comprehensive Steve Albini Rant(tm) about the punk work "tactic", and he kept on hammering about artists working to express themselves primarily, with monetary concerns secondary. And I really cannot think of a contemporary artform more punk in that sense than the work of these artists, which is made to delight themselves, their opponents on the table and the few onlookers lucky enough to observe them.
    Also relevant, there's a day old John Blanche interview on the GW youtube channel (where he sketches an AOS concept piece in half an hour).

  7. I am so glad I scrolled a bit. I was going to mention Ex Profundis, and Iron Sleet in particular under your Brighthammer post (as being almost the exact opposite in style but so similar in spirit, though check out Iron Sleet's "The Maker"). I didn't realize this was being put together until a few days after it was released. It's the kind of thing I thought you might enjoy and I'm glad to see you have.