(Thanks to everyone who contributed to the 'Good Monsters' post two weeks ago.)
Despite the Eclipsed Kingdom being the safest, most
eminent, most holy and well-protected land in any reality, there are still those creatures and beings which,
either from perverted nature or deliberate choice, act wilfully against the
laws of both God and King.
Though, as a requirement of analysis, we must break down
different castes and clans of heretic, and though exact knowledge of their
plans and behaviours may be useful to the agents of the Holy Inquisition, we
should never forget that the defining fact of heresy, is that it is heresy.
There are no boundaries to sin and all heresies are ultimately One.
Vere Agentia
The Vere Agentia are Agents of the Spring Court, the
so-called ‘Seeds of Spring’ or ‘Green Royalists’. The order of the Inquisition
tasked with their destruction is the Ordo Vere.
When it was discovered that the rulers of the Spring Court
were forming secret factions of dreaming Souls in preparation for an Unconscious
Revolution, Saint Scaedwian judged the
Royal House of spring as traitors in the Black Assizes and they were dragged to
their eternal imprisonment
Thus followed the Green Winter and the Spring Crusade. Though
this was swiftly won, some hardliners escaped to hide in the depths of the forests,
mountains, moorlands and swamps. Some are even said to have retreated to the
oasies of the Iron Sands.
Some of the Vere
Agentia can temporarily restrain their verdant nature and hide amongst the
common autumn or winter plants. Though continual suppression has driven them
deep underground they now form a dispersed network of terror cells, striking
random targets before disappearing back into the forests and moors. Their aim
is nothing less than the restoration of the Spring Court.
Crypto Ents
These fiendish trees simulate an Autumnal sleep before
breaking out in verdant leaves when no-one is around. The congregate in secret
valleys or hide in sinkholes to plan and plot. If you are forced to arrest one,
be extremely circumspect, they are extremely strong and very difficult to burn.
Deep Cover Dryads
These Dryads can remain undercover as Autumn Court or
even Winter Court loyalists for years without giving away their deception. They
collect information and disperse it to other members of the Vere Agentia, aiding them in avoiding
capture.
Seed Dryads
These literal 'sleeper agents' have also proven difficult
to unearth (THIS IS NOT A PUN). These Dryads choose to remain in their seed
form. When the coast is clear, they crack open their seed pod to take a look
around.
They are no larger than the smallest shoot. Still
attached to their seed shell, they move around and, if detection threatens,
they retreat inside the seed. In this guise they can ride around inside the
pocket of a Knight and listen to what they say.
The most dangerous and expert seed Dryads are dandelion
and sycamore, they are both capable of gliding on the wind and can find their
way anywhere, and escape just as easily.
The Beetle Knights were formed specifically as
counter-espionage units to deal with the threat of Seed Dryads and other
traitors of the Small Realms.
Satyrs and Fauns
These apparently-friendly rapists lure churls or innocent
maidens into the forest with their piping and dances before brutally assaulting
them. Kill on sight.
Woodwose
Homeless and ignorant forest churls with green beards who
clothe themselves in ragged plant matter and burlap sacks. Also rapists. Dangerous
when they gather in numbers and should be regularly hunted by any local
knights. The church does not classify Woodwose as either human or intelligent and
there is a permanent bounty of 5gp for each Woodwose beard (so long as the face
is still attached). The Chivalry may make whatever use of them they wish so
long as they carry out regular culls and some knights carry their collection of
flensed beards tied to their rear pommel with the flayed faces hanging down
their horses flanks.
Summer Elementals
The only reports of Summer Elementals are fragmented. The
colour blue is mentioned regularly, though not the blue of the Eclipsed
Kingdoms but another colour much closer to white. Some stories speak of a
terrifying yellow light and a godless sky and of the overwhelming noise of Avis Infernalis.
They are rumoured to have been summoned or created as a
form of terror weapon against the Winter Court and even the most potent members
of that court fear the power of these beings to reduce their frozen hearts to
puddles in their chests.
Haereticorum
Ineptias
The Haereticorum
Ineptias are ‘Nonsense’ beings or Unreasoning Heretics. The order tasked
with their discovery and destruction is the Ordo Ineptias, made up of perhaps
the subtlest and most intellectually brilliant of the Holy INquisition, though
sadly also the one with the highest rates of terminal madness.
One of the greatest dangers to the Eclipsed Kingdom is
the lack of seriousness and piety with which the peasant classes go about their
duties. Despite very strong prohibition by the church and repeated warnings of
sinful corruption, the belief in ‘Silly Creatures’ or ‘Fool Beasts’ continues
in the labouring classes and, perhaps, even deepens in intensity.
It seems that no matter how strongly the church abjures
the Haereticorum Ineptias, the
ignorant and simple cling ever more deeply to their childish, inane, yet
dangerous myths.
The dangers of the Haereticorum
Ineptias are;
·
Belief in these creatures means the peasant
class my hesitate in reporting the presence of clearly heretical beings when
encountered, and may in fact assist them.
·
Many are much more dangerous heretical creatures
than they seem, even sometimes Avis
Infernalis.
·
They are destructive to trust in decent
authority.
·
They do not respect the right of property.
·
They are corrosive to the fear of God which forms
the basis of faith.
·
They consistently subvert the sound judgement of
the courts.
·
They are beyond any law.
·
They are ridiculous and injurious to the dignity
of the churches Holy Inquisition.
·
They seek to have the World Turned Upside Down.
·
They are unforgivably silly.
Baku
These intelligent, shape changing, tool using magic
elephants are extremely cunning, always in disguise as another kind of being
and extremely potent in combat when revealed. They are Haeretica Majoris to the first extent and no Inquisitor or Knight
should ever confront them alone.
The Baku are rare but ferocious supporters of heresy and
are famed for offering aid to those whose aim is the betrayal of Gods law and
the overturning of all social order. It is believed that several noted Haeretica Majoris have escaped the Lords
judgement only through the aid of these creatures.
Their usual mode of deception is to change shape into
giant hairy monsters of ridiculous pattern and hue, or into boisterous Woodwose
or Hairy Men with strangely pigmented hair and skin. They can be easily given
away by their vibrant colours, their ridiculous and inconsequential attitudes
and by the fact that they have no visible means of economic support or place in
the feudal hierarchy.
Common peasant names include “Hurly-Burlys”, “Wildys”,
“Jumblies”, “Big Bad Boys”, “Bafflers” and “Grimblesnatches”.
Hollyphants
The small size of these golden-furred flying elephants
(about 2 feet long) should in no way distract the Inquisitor from their very
clear danger. Despite their size they are certainly Haeretica Majoris with a wide selection of immunities and magical
powers. Thank Azathoth they are unable to change shape.
Like the Baku, these creatures should be confronted only
by a fully-prepared detachment of His Majesties Holy Inquisition.
Common names among the Churl class are “Bibbly Bobs”,
“Little-Man-There’s”, “Brave Baron Bees”, and “Little Bad Boys”.
Foo Creatures
These beings can come in
a form similar to dogs or, much more dangerously, those alike to lions. In
either case they have much larger, blunter heads than usual, with wide-set
googly eyes and ridiculously large smiling mouths with oversized fangs. Their
hind legs are canine and the forelegs leonine. They have bush-tipped tails.
They come in a wide range of colours, none natural.
Thanks be to Azathoth
these creatures cannot fly or change shape, neither do they have the wide range
of magical abilities of the Baku or Hollyphant. Nevertheless, they are still
dangerous opponents, capable of disappearing from view and travelling by
unknown means. Both versions are much stronger and more intelligent than their
material counterparts.
These creatures can
often be found protecting criminals, escapees, heretics or places of heresy.
Thankfully they are quite rare.
Peasant names include; “Jim
Dogs”, “Foolish Hounds”, “Hairy Hairy Howling Lads”, “Tommy Big-Teeth” and
“Fools Pity”.
Blue Dogs and Yellow Bears
Though Lycanthropy is almost always considered a Divine
Blessing, bringing the one transformed a little closer to the Lord, there are a
few, lesser spoken-of, forms of that condition which can have a perverse and
disordering effect on the spirit.
Most will be familiar with the Noble or Lordly forms of
Lycanthropy, those of Raven*, Fox and Tiger, and with the Churlish or Common
forms, those of Rat, Bat, Boar and Wolf, but there are, in fact, heretical
forms of this condition.
Those transformed into Were-Bears will, during their
Change, turn a golden yellow and develop an obsession with honey and sloth.
Though these creatures are renowned for their Fellowship and Easy Manners,
no-one should be in any doubt that their Liberal Habits and Lax Spirit form a
basis for Sin and make an open door for Heresy. They are often found making
friends with, or permitting the society of, Heretical creatures and characters
and their Sad Addiction to the substance called Honey means they can be easily
compelled to unwise, and even treasonous action by its presence.
Those transformed into Were-Dogs will, during their Change,
turn a pale and ridiculous blue colour and adopt a manner both liberal and delirious.
These Blue Dogs are known to have smiling faces, long limbs, fur like hairy
rugs or rough clouds, lolling tongues, galumphing strides and daft pants.
Although they are less physically dangerous than the Yellow Bears, they are
also less slothful and more given to impudent heresy and disorganised crime.
They are not wise dogs.
Were-Bears are referred to amongst the Peasant classes as
“Eating Mister Mustard”, “going to see”, or “knowing of”, some “Fat Lads” or as
“Going Roly”. Were-Dogs are referred to as “Wearing Sky Trousers”, “Forgetting
to Shave” and “Voting for a Bowl”.
(*The existence of these houses being the reason that
Ravens, along with Crows, due to the Emir of Crows, are not classified as Avis Infernalis but as Feathered Bats.)
The Roly-Poly Bird
(The reader should be aware that this creature may or may
not be Avis Infernalis and those
subject to the Oath of Saint Vish should read no farther.)
From Les Enfants Terribles theatre company |
The Roly-Poly Bird is a ridiculous blue birdlike creature
with a luxuriant and oriental multi-coloured many-feathered tail, a bold crest
and a long neck. Every other aspect of its description differs from incident to
incident, leading some to suspect that it may be another creature in disguise
(see ‘Couatl’ below).
The Roly Poly Bird has been named and noted as an
accessory in numerous criminal and heretical acts, including, but not limited
to, aiding in the escape of heretics and criminals from custody, aiding the targets
of the Holy Inquisition and the Ordinis
Carcere and persisting in Ridiculous and Provocative Acts.
It’s powers and capacities are unknown and it has evaded
capture in every instance of contact. Treat with extreme caution.
The Roly Poly Bird is referred to by the Peasantry as “The
Roly Poly Bird”.
The Jub-Jub Bird
(The reader should be aware that this creature is almost
certainly Avis Infernalis and those
subject to the Oath of Saint Vish should read no farther.)
Due to its extreme rareness, danger and lethality, almost
nothing is known of the Jub-Jub Bird. It may not even truly be Haereticorum Ineptias, being Avis Infernalis. The only details
recorded are that it prefers isolated areas, that it has a shrill voice and
that it lives in perpetual passion.
Any Knight, Inquisitor or servant of the True God is
required and requested to report any perceived contact with a being they
believe to be the Jub-Jub Bird to His Majesties Holy Inquisition, unless it
definitely is a bird, in which case
it should be ignored.
The Opinicus
Though possibly Haeretici
Ferrea, the ridiculous and contemptable nature of the Opinicus classify it also as Haereticorum Ineptias since no creature of similar arrangement
could reasonably exist except as a deliberate and Heretical affront to, and
mockery of, the True God.
The Opinicus has a camels body and neck, a monkeys head
and limbs and an eagles wings. These wings are not useful in flight but despite
this the Opinicus can travel both invisibly and through the air. It has a
fiendish yet asinine intelligence and plots continually to subvert Holy Law and
the rule of the Sleeping King.
The Opinicus is said to lair in the ruins of the Empire
of Suleiman and may be allied with that exiled Tyrant or may be a creature of
his Sorcerous Wife. It is defended by various magics, including the ability to
ejaculate a poisonous and nacreous yellow light from its eyes.
This creature is referred to by the Bedouin as “The
Caliph of Paupers”, “The Poets Dog”, “Sunken Ship of the Sky” and “Lord of the
Slaver, Slave of the Lord”.
Haeretici Ferrea
Named not only for the Iron Sands which they still lay
claim to, but also for the strength of their heresy, the Haeretici Ferrea consist of those still loyal to the defeated
‘Emperor’ Suleiman. For this they are called ‘The Heretics of the Iron Sands’.
The order of the Inquisition tasked with their destruction is the Ordo Ferrum
and it has amongst it several devout Efreeti, the Dervishes of Azathoth, some
Rakshasa and many Bottle Knights.
Before the coming of the True God, Suleiman ruled a wide
empire, including all of the land currently occupied by the Emir of Crows. His
power was such that it took seven Cold Crusades over several centuries to
effectively break his might and drive him back to the doors of Akka.
Even now, the Empire of Suleiman still technically
exists. At the height of the Seventh crusade the Grail Knights watered the
blood of his Imperial Guard onto the very seal of his throne room and both the
Sorceress Esmerillion and the Emir of Crows duelled magically with the Queen
Nicaula. The Emperor himself had entered the fray when news reached Esmerillion
of the beginning of the ‘Schism of Virgins’ and the entire Crusade was ordered
to retreat.
Suleiman placed his unbreakable seal on the doors of his
palace and no force has penetrated it since then.
The Haeretici
Ferrea are unique in that they are not an insurrectionary conspiracy, a
collection of disparate individuals or a terror network but are an actual
military force in miniature. The shattered core of Suleiman’s Empire still
remains and many creatures and people of the Iron Sands still owe him secret
loyalty. Caches of his secrets and weapons still exist in the ruined cities of
his Empire, guarded by his unbreakable seal.
Suleiman, ‘Emperor’ of Akka
The Emperor has the body of a Bull, the wings of an Eagle
and the bearded face of a man. He was famed for thousands of years as a just
and wise ruler, a mighty warrior and a master of many magics. He spoke the
language of Birds, Djinn, Devils and Ants. He commanded the Arch-Devil Asmodeus
who, bound to his will, served him for many years as Vizier, before his
ultimate betrayal and escape at the height of the fourth Cold Crusade.
Suleiman can read minds, scry his enemies, see the future
in a limited way, turn invisible, teleport at will and no doubt perform other
miraculous actions. His seal is unbreakable once set and can be used to bind
creatures like Devils or Djinn if they are subdued first. At the height of his
power he commanded the direct loyalty of men, centaurs, birds, djinn, devils
and ants as his subjects.
Queen Nicaula of Saba
The Queen has the body of a lion, the wings of an eagle
and the face of a beautiful woman with long hair. Like her husband she is known
to be a master of many magics, a wise ruler and a deadly fighter.
When the Queen came before Suleiman she thought at first
that the glass floor of his throne room was water and, fearing to tread upon it, she
raised her robe. Seeing her beauty, the Emperor requested her hand in marriage.
She accepted, providing he could prove his knowledge by answering her questions.
That night she asked him two hundred and ninety nine questions and he answered
them each in turn, but as the sun was about to rise, the Queen said she was tired
and must sleep and that she would ask the last question the next night. The
Emperor acceded to this.
When the next night came she said that as she slept it
had come to her in a dream that her final question was much more complex than
she had previously realised and asked if she could make some addendums to it.
The Emperor agreed to this. She then placed before him, in turn, two hundred
and ninety nine more riddles and mysteries, each more complex than the last. He
resolved each one but, as the sun rose she again said that she was tired and
that she would ask her final question the next night.
This went on for two hundred and ninety nine nights. On
the three hundredth day the Emperor requested of his Devil Vizier Asmodeus that
he create a mirror and take it to the horizon to reflect the light of the
rising sun before it rose. Asmodeus flew to the horizon on wings of midnight
black and, with some difficulty, held up his cyclopean mirror. As the Queen saw
the dawn light rising in the east she said again that she was tired and would
ask her final question the next night.
“It is of little consequence,” said Suleiman “I shall
turn back the dawn.” And he rang a silver bell. Hearing this, Asomdeus dropped
his mighty mirror, it fell to burning pieces in the sky and where it landed it
formed the Selenium Isles, and darkness and starlight again filled the sky.
“Please, continue with your question.” Said Suleiman. The
queen had no choice but to do so and after it was answered the Emperor said
“Now. I have answered your three hundred questions and your eighty nine thousand
four hundred and one addendums. I have asked you only one, and you have
answered it. But I would sooner hold back the sun forever and condemn the world
to eternal night than to compel the wisest and most beautiful creature who
sprang from that earth against her will, so I shall ask again, and you may answer
however you wish; will you make yourself my wife?”
Queen Nicaula replied that she would and the sun rose.
And that is how the nations of Akka and Saba were united.
Centaurs
The Centaur tribes made up the majority of the Empire of
Suleiman and though many have been destroyed or driven off a small population
still haunts the Iron Sands, moving mainly by moonlight and hunting with their
compound bows. As well as this, the Emperors Imperial Guard of bearded,
bronze-armoured heavy cavalry still exists, though they are rarely seen outside
Akka.
Hybsil
These small antelope-centaurs stand in a similar relation
to normal Centaurs as Halflings do to Man. They were too insignificant and too
numerous to bother exterminating and an itinerant population still live between
the oasies of the Iron Sands. They hunt birds with their small bows and, for
this convenience, are ignored by the Crow Knights. They may still owe secret
fealty to Suleiman and are often suspected of being spies despite their formal
declarations of piety.
Bedouin
The Bedouin tribes have all sworn faith with Azathoth and
loyalty to the Emir of Crows but they are a perpetually fractious, proud and
dishonest lot who almost always define themselves against whoever is currently
in power. When Suleiman ruled they were a constant thorn in his side with their
raids, thefts and intercene tribal wars. Now that he is gone many wear his seal
in secret and speak of him as “The Desired One”.
Ants
Both the normal sized and the larger intelligent Formian
Ants were said to have sworn fealty to Suleiman in ages past. Since the Seventh
Cold Crusade no agent of the Eclipsed Kingdom has been able to communicate with
the Queen of the Formians in her hidden city to find out where her loyalties
(if she is even capable of such a thing) lie.
Avis Infernalis – The Parliament of Birds
The Ordo Infernalis is unusual in that it is made
entirely of, and lead by, women, commonly Nuns of Saint Vish or other devout
ladies.
(Any reader who has taken the Oath of Saint Vish should
read no further but skip straight to Haeretici
Caelum below.)
Ever since the Regrettable Crusade of St Fugol, the Avis Infernalis have been the abjured
enemies of the Eclipsed Kingdom. It is
extremely difficult for servants of the True God to discover any meaningful
information about this trackless and placeless enemy. Of all the enemies of God
and King, these are those whose motivations are most difficult to discern,
whose plans are most challenging to counter and whose capacities are most
unpredictable.
Even the existence of the “Parliament of Birds”, its
location, forces, intentions, members and organisation, is unknown. We subsist
only on rumour.
Phoenix
This deceptive, intelligent, heretical and evil bird is
considered to be a Prime Agent of Aerial Heresy. It is fortunate that the
creature is only very rarely sighted within the Eclipsed Kingdom. No force sent
to attack or restrain the Phoenix has ever returned and the only remains
recovered have been badly burned so it has been assumed that the creature is
connected somehow with fire.
Prioress Groöb of the Nuns of Saint Vish has
suggested that the name ‘Phoenix’ is merely a title passed on from bird to bird
as each ascends to a position of Arch-Heresy. This would make sense of several
incoherent rumours about the creature.
Simurgh
This extremely
heretical and evil creature plays some kind of vital role in the hated
Parliament of Birds. Though little is known about it, evidence suggests that it
is a skilled sophist and deceiver as it has been able to persuade several
driven and focused servants of God to deny His truth. It has been claimed that
the Simurgh is in fact ‘many birds’, which is either inane and obvious deceit
or proof that this name applies to a secret sub-faction of the Parliament of
Birds.
Roc or Rukh
This name may be that of a single species of Avis Infernalis or may refer to a range
of species of similar gigantic size. The Rukh therefore can be considered as
any bird large enough to carry a fully armoured knight and mount off in its
claws. Thankfully these birds are rare. When they do occasionally make their
nesting places in mountainous areas in or adjacent to, the Eclipsed Kingdom,
the Nuns of Saint Vish are quickly summoned and directed to assault and destroy
such creatures.
Owls, Eagles and other common Infernal Birds
These creatures, though apparently of only natural shape,
sometimes exhibit disturbing and unnatural intelligence, awareness or size.
These can include unusually large owls, intelligent storks, storks which vomit
boiling water, giant storks, red hawks and enraged ostriches of the Iron Sands.
Legendary and Imaginary Avis Infernalis – Aarakocra, Garuda, Swanmays and
others
Numerous other forms of Avis Infernalis are rumoured to
exist in distant nations and climes. It has been claimed that a race of
“Bird-Men”, having the wings and heads of birds, but the form and wits of men,
exists and is called the “Aarakocra”. The “Garuda” bird is described in varied
and conflicting ways but is always described as a being of magical power and
often as a servant of heretical pseudo-gods, a race of women able to transform
into swans or other Infernalis via
magic has been spoken of in ballads.
It might be assumed, firstly, that these creatures are
clearly imaginary, and secondly, if they are real they are so rare and unlikely
to be encountered that no attention need be paid to them. However, the reader
should consider what a terrible disaster could result if Avis Infernalis of significant power and intelligence should make
their way to the Eclipsed Kingdom in force….
Haeretici Caelum
The Haeretici
Caelum include heretical creatures of the Air which are not Infernalis. This includes the Haereticum
Dracones.
If the Vere Agentia
and the Haeretici Ferrea are defined
by their loyalty to a particular doomed cause and the Haereticorum Ineptias by their anarchic, persistent, but
unstructured disobedience, the Haeretici
Caelum are like some of the more intelligent Infernalis in their planned, intelligent, direct and continued
opposition to the rule of the Sleeping King and the spread of the True Faith.
Though their methods are various and their numbers are few, have no doubt, they
aim at the overthrow of the Kingdom and the destruction of the Church.
However, since the Caelum
and Dracones are not Infernalis, though they tend to be
occupants of the air, they can be freely acknowledged and hunted by the
Chivalry of the Sleeping King. It remains only for the Holy Inquisition to
discover and locate them so they may be destroyed. Though they are uncommon
they are all extremely deceptive, intelligent and cunning.
The Criminal Ki'Rin
This creature is an irritating and inexplicable, pompous,
harassing, liberal, heretical, superior and exasperating being. Its form is
alike unto that of a horse though its head is horned. Its coat is of golden
scales. It skips and gallops through the sky with the greatest of ease. It
exhibits some control over weather, can disappear at will and possesses a wide
range of other magics. It makes a speciality of tempting servants of the True
God with illusions and the creation of material goods which, the greater the
substance they seek to counterfeit, the more quickly they return to their
ethereal form.
It is known to have assisted criminals, escapees and
heretics and to have penetrated even to the heart of the Kingdom itself to
obstruct the due performance of justice and avert the necessary destruction of
traitors and thieves. It has, on multiple occasions, dared to lecture and
condescend to agents of the Black Church and to criticise, in detail, the Faith
of the Black God before escaping in a puff of smoke.
The Couatl
This creature is widely suspected to be the true form of
the Haereticorum Ineptas known as the
‘Roly Poly Bird’.
In its true guise the Coatl is a kind of winged and
feathered Wyrm with a preference for warm and torpid zones. It has a venomous
bite and, like many heretical creatures, is capable of disappearing at will. It
can seemingly change shape as and when it desires. It possesses a wide range of
unpredictable magics
The creature is known to have a high opinion of its own
status as an agent of culture and learning and it is possible that it could be
tempted, tracked and trapped by an agent of the Church able to engage it in
scholarly or cultured discourse and argument.
Zoloto Daraniya Hiranyam Gulp - the Golden Wyrm
One of only two unconverted wyrms still at large in the
Eclipsed Kingdom, the creature known as Zoloto Gulp must certainly spend almost
all of its time in a false shape, presumably that of a man, since it has not
been seen at large for several hundred years.
Neither has it been revealed and caught, or its rumoured
treasure-palace found.
Based on its previous behaviour, Zoloto Gulp must still
exhibit some keen interest in trade and capital. (Sadly ignoble enthusiasms for
a creature of its size and potency.) Before the arrival of God, the wyrm was
the chief banker to the court of the Sleeping King and often appeared before
him in the form of a plump and hearty merchant lord, bearded and fat and
bestrewn with golden chains. It is from this period that most of our knowledge
of its behaviour comes.
Though no Inquisitor or knight has yet revealed him, it
is thought that they have come close on at least two occasions, once by tracing
rumours of a banker who secretly ate gems and once, hundreds of years later, as
the ‘Lord of the Yellow Hall’, a feudal lord of a marginal realm famed for his
gift-giving and good luck.
Wherever Gulp is now, it is unlikely that he has been
completely unable to abandon his passion for generosity, his obsession with
sound finances and his love of luck and gaming.
If any agent of the Holy Inquisition does locate Gulp,
they should immediately and secretly summon as much aid as possible. Beneath
his deceiving guise Gulp is a gigantic, millennia-old creature capable of
incinerating, poisoning and tearing apart scores of Knights in a moments
notice.
Kypria Contortrix Aes – the Penny Wyrm
Kypria is the only Dragon in the Eclipsed Kingdom to live
openly as a Dragon and as a Heretic. It is believed she does this specifically
and only to irritate and mock the Holy Inquisition.
On at least seventeen occasions since the coming of the
Black God, Aes has revealed herself and predated openly upon both the Chivalry
and the Clergy, stealing vast amounts of currency and valuable property. On
each of the seventeen times she has been traced to her hidden lair by servants
of the One God, only for the only treasure discovered being a gigantic pile of
pennies and a very artfully devised trap to spring, killing or crippling all
present.
Obviously, after the first five or six incidents of this
type, the agents of the Holy Inquisition realised that they were inevitably
being lead into a trap and began to take elaborate counter-precautions in order
to discover and evade any possible snare or device.
Regrettably, Aes had anticipated those precautions and,
in every case, the actions taken by the Holy Inquisition, be they magical,
practical or intellectual, were precisely the ones required to activate the
trap she had prepared.
After her latest appearance a Conclave of Wyrms was
called by the Black Pope herself in which the wisest minds, greatest magicians
and most intelligent lords would gather to discuss and devise a means to
discover and destroy her trap before it was sprung.
The conclave is now in its fifty-sixth year and, after
several schisms and purges, is close to delivering its Final Plan for the
destruction of the Penny Wyrm. (Although a supressed and minority faction
believes that the Conclave itself is
the trap this time and that there is not actual trap in the dragons mountain lair.)
In the intervening time Aes has continued to prey upon
the local hierarchy and has been engaged with militarily on several occasions
by the Chivalry, who were all regrettably and horribly dissolved by her acidic
breath, which she then used to burn insulting and provocative messages into the
grass.
Any subject of the Sleeping King is expressly forbidden
from attempting to penetrate the stronghold of Kypria Contortrix Aes until the
Conclave of Wyrms brings forth its judgement.
Haeretici Minoris
These heretics are, in the large, imbued with only minor
powers to confound and rebuke the agents of order and law. Likewise they are
generally incapable of any sustained intelligent action in the pursuit of their
heresy. Unlike the Haereticorum Ineptas
their flailing misadventures are not carefully disguised anarchic timebombs of
conspiracy, they are simply stupid.
It is arguable as to whether some of these creatures are
truly intentionally heretical or simply dangerous animals but they have all, at
different times, been classified by the Holy Ordos as enemies of God and King
and there they shall remain.
Moon Dogs.
Moon Dogs, due to their power and intelligence, are not
truly Haeretici Minoris but have
proven impossible to classify anywhere else.
These very magical, powerful, ethereal dogs hate and
despise the faithful servants of the Black God. They can be distinguished by
their vaguely human faces and prehensile hands. They are sometimes seen walking
on two feet. Their colouration is dark grey with deep black mottles. They have
amber eyes, are intelligent and can speak.
Moon Dogs have a limited capacity to change shape but are
known to make only brief and conditional use of it, unlike the Baku who can
remain in human form for days, or weeks. They prefer to avoid strong light and
possess a number of illusory magics to aid them in evading the Holy Inquisition.
They persistently and fearlessly assault the agents and
servants of the Black Church and assist those attempting to oppose its rule.
Monkey Men
Monkeys are thankfully rare in the Eclipsed Kingdom,
usually inhabiting the forests on the edge of the Iron Sands and the Oasies
therin. Though they are only occasionally encountered there have been reports
of a race of Monkey Men with human wits whose behaviour and manners are Foolish
in the Extreme.
This race has on many occasions expressed distain and
contempt towards the Holy Church and has publicly denied any fealty towards the
Sleeping King. They have engaged in ridiculous and sustained boasting matches
with any Knight who chooses to converse with them and have claimed numerous
divine and magical powers. There is no evidence for any such capacity amongst
the Monkey Men and they should, and must, be ignored.
Blink Dogs
Though of near-human intelligence and capable of a
limited teleport capacity, these creatures prefer to avoid inhabited areas and
are not much of a threat. They have proven impossible to fully wipe out.
Pseudodragons
These extremely annoying creatures were briefly popular
in the Eclipsed Kingdoms as pets for noble children. When it was discovered
that some of these creatures were leading children into heretical opposition to
their parents the whole species was ordered to be exterminated. Some did escape
and must have provided a small breeding population since they have become
endemic vermin in a few forested areas.
Grims
Small-scale shadowy shape-changers able to disguise themselves
as dogs, cats or owls. Must be caught and killed before the sun rises or they
will heal any damage inflicted up until that point.
Thaw Mephits.
This very low form of demonic or devilish creature
occasionally escape into the Eclipsed Kingdom and harass the Winter Court by
quietly melting ice behind peoples backs.
I would play the fuck out of a Fremen-style Iron Sands Bedouin game.
ReplyDeleteToo bad I can't +1000 this
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