So what would I do if people were paying me to do
it? It wouldn't be enough to just run the blog. It would have to be about something. Not exactly a Job, but
an effort directed towards some outside goal.
It would have to renew month-by-month as the
amount of effort I could put in would vary considerably if, for instance, I got
a job.
Essentially I would try to find out about form. That's what
I'm most interested in at the moment.
I would start with sculpture and mini's and work
out from there.
The more money I get the more forcefully I would pursue
it, partly because the money allows me to, but also because of the moral weight
and spurring effects of guilt. Despite the fact that I fucking hate Thomas
Hobbes with a passion my internal world is quite Hobbsian. There is only fear
and the absence of fear and if someone pays me actual money to do something
then I can’t fuck about on it.
In between doing that I would probably fill up the
spaces of the blog with my usual rambling about whatever I am interested with
like I do now. If I read a book and it's any good I wold try to do a proper
review or something rather than just dropping quotes. (The problem with really
big, dense, good books is they have too much interesting stuff in them to do a
‘light’ review and have it be anything other than a pastiche. If you do a two
page review of ‘Democracy in America’ you may as well just have kept your mouth
shut and given it five stars, because you won’t have anything meaningful to say
about it in that space.)
If I do a bunch of interviews I will probably put
them together in a book. (I would do this at no profit of course, it wouldn't
feel right taking money for someone elses words.)
I would be kind of like a reporter, but a reporter
dedicated towards a general theme or self-assigned subject. Like a shit version
of Bldblog.
Problems
Right now, at this moment, my interest in gaming
& D&D is at an ebb. This might
be for a number of reasons.
- Lots of already-made stuff clogged in the
out-pipe and its turning toxic.
- Summer depression coming up. (Expect this one to
be a bit worse than usual.)
- Just changing as a person maybe?
It would have to be done on no money so only with:
- Email interviews.
- Stuff I can read online.
- Stuff I can access in Liverpool.
that's limiting.
Also. What people really want from this blog is
basically funny stories and random tables, the stuff about art they don't care
about as much.
AL LIST OF THINGS I WOULD AIM TO DO.
IN THE FORM OF AN INSANE TREE
SCULPTURE/FORM
This is the main theme to which everything else
connects. Its the theme of making shapes out of things.
MINI'S
This is like the stuff you have already seen. Mini
sculptors and designers are prolific, accessible, inventive and use a wide
range of design processes and production
techniques. There is a dearth of interviews and analysis not of the mini's themselves,
but of the design of the mini's.
MICRO ARCHITECTURE
Essentially: people look at real buildings from
the bottom up. They look at model buildings from the top down. Although one is
meant to simulate the other . They are in fact utterly different things and not
many people seem to talk about this.
One part of this is wargame buildings needing bold
rooftops profiles more than useful
doorways. Another is real building being roof-dominant in real life because
everything is planned by and sold by a process in which a group of people look
down onto a tiny building. What does it matter if a building had a cool roof
that looks good? Answer: it doesn't that much. Get the doors right, get the
gutters right. That’s what people will see. What does it matter what a building
looks like in the bright source-less light of a computer simulation? Answer: it
doesn't. In the UK the majority of its real existence will have the same
building in slow dawns, long dusks, grey skies, light rain, pale endlessly
modulating light. Design for that. Design for gloom.
PUBLIC SCULPTURE
I am not sure what I would write about this. There
is a fair amount of it about in Liverpool at least. The first thing I have
noticed is that equality seems to be quite bad for monumental sculpture. As you
go back in time the sculptures in Liverpool;
A. Get bigger.
B. Become more personal ie more related to a
particular person or action.
C. Are better.
Example- one of the oldest in Liverpool’s monumental
district is the big fucking tower for Wellington. It's huge. It’s about one
guy. it has a list of where he was at particular times. The most recent is a
monument to "all victims of Oppression". Its a bit of slate with the
above words cut it. That's it.
INDUSTRIAL DESIGN
Groups of people designing things for companies.
Not much work done on the aesthetics of this. Or the theory (I am sure you will
let me know in comments if/how I am wrong about that.)
GAME COMPANIES
Privateer, GW and.. the others. Always more you can find out about
these guys. Especially shifts in production techniques and the use of moulds.
Design processes. A big interest I have is how shifts in materials and
production change models and alter for the structure of imaginary worlds. (ie
the 40k universe in the 90's was a more confident place because to run the
pewter through a mould it has to act like a river, its easier to cast longitudinal
sections 'across' the line of the mould instead of 'into' it so that leads to a
lot of mini's standing like disco dancers with a weapon held in each
splayed arm, weapons and arms all on the
same axis.)
SPECIAL EFFECTS
The people who make aliens and masks are another
example of people who do a LOT of creative work at an intensive level but it isn’t
considered 'art' because blah blah blah.
The Stan Winston Workshop. The 'mimic's from edge
of tomorrow, the masks from Thor 2 etc.
GESTALT THEORY
There is auteur theory which is about how one clever
bastard forces a bunch of drones to obey his vision, but there is no gestalt
theory about how someone infects a bunch of competent specialists with an idea and
then they slowly accrue details and inventions, the thing becoming a powerful
cohesive whole while being passed back and worth through the hands of many
individuals, which seems to be how good things are produced in companies. So I
suppose I would invent that theory and find out how it worked, though that
would probably be the longest and hardest of these things to actually do to a
reasonable level.
PATTERNS OF DESIGN/CONSTRAINTS
I have written a little about the use of
constraints in creation before but, if I did look carefully at processes across
a wide range of creators, I would probably/maybe be able to work out if there
are patterns shared between interesting people.
3D PRINTING
This is the hot new sauce in terms of production.
There are probably a shitload of people already writing about this all over the
internet. I don't know how many of them are looking deeply into the art aspect.
In terms of mini's 3d printing lets you do some interesting stuff that
challenges convention. You can print stuff like linked chains or forms within
forms. You can link the purchaser directly to the design process and give them exactly
what they need exactly when they want it.
Will that make Mini's better? I have a feeling de Tocqueville would say 'non'. A bunch of nerds getting what
they want will produce boring mealy shit. But maybe you are wrong Alexis!
I did have the idea that good designers could
produce 'shape libararies’ so if, for instance you want something designed with
the feel of Jess Goodwin or Naum Gabo then you just go to the Gabo library and
build you thing out of the shapes and forms you see there. So you get an original
thing but it has the 'feel' of a particular creator.
And licensing pure shapes and lines is something copyright
has never had to deal with before. can I build a library of Henry Moore volumes
and lines and sell access? can I build a Barbra Hepworth tool for my CAD
program that won't let me draw a line she wouldn't draw and them build things
with it?
DEATH OF THE MOLD
This comes from the Grossman interview. Right
towards the end she mentions that almost every made thing around us is the
result of the Mould. I looked into industrial production methods and she's
basically right. To make something you either get a solid thing ad cut it to
the right shape, or you make it liquid or soft and use a mould. Which means
every created thing carries inside it the logic of gravity and fluids in
certain states. Everything plastic glass or metal was once a fluid.
3d printing threatens to change that for the first
time. It builds objects with complex internal structures, not as constructions,
but as basic elements. Of all the changes printing objects will bring I think
this is the most important and also the most difficult to see and understand.
How do you even see the hidden unifying logic in everyday objects? How can you
think about what happens when that changes?
FOOD
Also I had the idea you could 3D print food and
the makeup of it is usually granular like the base used for metals. Grain and
rice and sugar and flour and whatever are just particles. Not sure what you
could do with that? Pre-assembled complex foods? Foods with highly complex
internal forms?
FASHION
I don't really know anything about this yet. The
reason I started thinking about it was that I had the idea that fashion and
naturalistic sculpture are kind of like strange relatives. They are both
concerned with form and with shape. Sculpture creates or builds the shape out
of space and material. Fashion starts with the assumption of form, then alters
or interprets it with a soft and flowing surface. Fashion is like liquid
sculpture.
CLOTHES FOR ALIEN BODIES
Not sure what I would do here. Invent alien bodies
then try to find out how they would dress and how the imaginary movement and
shape of them would affect what they wear in the hope it would reveal unknown
truths?
ANYWAY
What do you think? Would this be a good idea? Is it something you, or anyone, would want to see?
If anyone has used paetron, does it work? What should I ask payments for? Per post? Per week? Per month?
Is this a crazy or stupid idea?
I'd definitely prefer a monthly payment, what you do at the moment is brilliant and if some money every month let's you carry on but MORE that's perfect.
ReplyDeleteAs for the ebbing of interest in D&D that's no problem to me, you've produced lots of great stuff already and maybe your interest will return in the future. Keep writing about what you're interested in! Especially if it's art and sculpture (and Liverpool, it's a pretty awesome city).
I also came for the D&D, but I have stayed for the far-ranging interesting stuff and I'm happy to support you in all of the above mentioned endeavors.
ReplyDeleteAs for Patreon, I am also backing Courtney Campbell and Dyson Logos. I believe both have it set up as a charge per post but I'm only billed monthly. Backers also have the option to set a monthly maximum, and creators have the option to set tiered "rewards" per level of support per unit of production. These don't have to be tangible stuff: Courtney offers commentary on the posts he puts up, and Dyson asks contributors over a certain level to send him ideas for maps he might use.
Anyway, looking forward to helping support you putting interesting stuff out there.
I don't care what you do as long as we get to hear about that Gestalt Theory. Closest things I can think of to do with Gestalt Theory are this book: http://www.amazon.com/KLF-Chaos-Magic-Music-Money-ebook/dp/B00ABFHOS0
ReplyDeleteThis Doctor Who Blog: http://www.philipsandifer.com/p/tardis-eruditorum.html
And this other book about the origins of the State: https://www.anu.edu.au/hrc/first_and_last/title_page.htm
Particularly this bit on State desire, which I think is the idea which "infects" people that you're talking about here - ideas which have people: https://www.anu.edu.au/hrc/first_and_last/chapter_2/state_extreme.htm
Why don't you write fiction or poetry?
ReplyDeleteI am actually trying to write fiction at the moment.
DeleteActaully actaully it is one of a number of things I am not doing becasue I am extremly depressed and buried in self-loathing. I am not re-editing the Medusa Maze, I am not looking through the latest proof of DCO, I am not writing any fiction, I am not proceeding with the Paetron thing, I am not cleaning the bathroom, I am making lunch.
DeleteDon't bury yourself in self-loathing. You're a very talented guy.
Delete