The qualities
and weaknesses of the film Jurassic World are almost exactly the same as the
qualities and weaknesses of the park shown inside the fictional universe of
Jurassic World.
It’s a Woody Allen film, the funny slightly-creepy
dickhole you see on screen is the same as the funny slightly-creepy dickhole
creating the story, there is almost a 1-to-1 comparison between the moral
nature of the fiction and its creator. It is a self-portrait of a deeply flawed
culture. Or it’s like the Hunger Games, a film about how awful it would be to
live in a culture of ritualised child murder, in which the most key scenes are
of expertly-detailed ritual child murder.
1. ITS A MIRROR
So the first smart thing the Jurassic World film does
is make the logic behind the park the same as the logic behind the film.
In the fiction the dinosaur makers are desperate
and fearful of losing money because their park is both derivative and highly
over-capitalised. It cost a shitload of money to make and though it seems
successful they bet so hard on it that they need to make an even-more insane
amount of money back. They don't really trust or respect their product. They
have Dinosaurs, which are fucking amazing, but the public is used to them and they
need more. If they actually get more money, more attention, more everything,
they will still be fucked as they will just piss that away on bigger and more
risky investments, but that doesn't matter right now, they just need a new
thing.
In our reality, the reality of the film-makers,
exactly the same thing is happening. Jurassic Park is the go-to franchise for
Dinosaurs and everyone has fond memories because after five or ten years, shit
films become culturally invisible. No-one remembers them so, for the terms of
marketing, they don't exist. Remember those shitty Die-Hard sequels? You do now
but in twenty years you won't and the memory of Nakatomi Plaza will still be
shining.
The producers are locked in a logic-box. Dinosaurs
are not enough, everyone has them now, and, like the park and like every major
summer blockbuster, they are massively over-capitalised. They need to make an
INSANE amount of money to be considered a success. So they need something new.
They need some fucking bullshit.
The conversations in the studio about the creation
of the Insomnious Rex and the conversations in fictional In-Gen about the
creation of the Insomnious Rex* are the
same conversations. Even the memos are the same. And the mixture of
childish glee and vague contempt with which the film regards the Indomnius rex is the same as the mixture of childish glee and vague self-loathing with
which the executives regard the Indomnius rex. It’s a last-ditch attempt to
save (or re-capitalise) the series, it’s also a basic admission on the part of
the technicians in the park and the artists of the film that Dinosaurs are
shit.
If Dinosaurs are shit and uninteresting then the
moral existence of Jurassic World is void and you may as well just use the
reconstructed beasts for meat and tools. That's in the fiction. If films with dinosaurs
are shit then Jurassic World is like a painting by a painter who doesn't
believe in the beauty of their subject. It's like a man looking at a women he
doesn't like, trying to make her look beautiful and silently hating her. It’s
kind of like the darker side of porn. Desire mingled with contempt. It degrades
the painter and the subject.
2. GOOD DINOSAURS, BAD DINOSAURS
The way Jurassic World degrades its subject is
just an extension of the way Jurassic Park degraded its subject but more
egregious, with less love and more desire. A dark and recessive gene, only
present in the first film, but brought to full expression in the 4th generation
by relentless imaginative in-breeding.
And as I will state again, for an artist, contempt
for the subject becomes contempt for yourself and contempt for the audience.
The Jurassic films have always played the trick of
pimping animals as monsters.
It's an old genre trick.
A. T-Rex roar. They probably didn't roar. Why do
they roar in the films? Because that’s what Alpha-Monsters do. We have learnt
this from fiction. The T-Rex looks like an Alpha-Monster, so it has to sound
like an Alpha-Monster. It must play the part we set for it. After all, we
created it did we not? And the money that made it came from the entertainment
industry. Why shouldn't it be our puppet?
B. Stegosaurus ass-up. As
shown here the Jurassic films actually addressed this issue and then went back. Real Stegosaurus
don’t feel heavy enough. Their tails would wag too much. They look like they
are mincing a little. It’s slightly girlish, change it. Also they are too
bright, grey them out.
C. Feathers. Feathers aren't scary. Feathers are
feminine. Scales are scary, skin is ok. Boys like smooth objects. If a top
predator is very bright and feathered we
would have to shoot them differently the colour arrangement of the film
would be different. And most importantly
- the logic of light and danger would be different from other films. It would tell the story differently to other
films, it would be different to other films. Change it. (We can add this to
the theme of men in their thirties making films about childish things afraid of
being seen as childish so sucking all the colour out of their films.)
D. Smaller Velociraptors. Obviously a no-goer.
I think in every case where Dinosaurs were
presented in a way other than our most current and most accurate estimation of
how they look they were :
- Masculinised. Less feathers, less bright, duller
colours, made to look more 'heavy', not to tread lightly. Smoother.
- Monsterised. Less human-indifferent animal
behaviour which you must work to understand. More human-focused behaviour that makes
sense according to popular story logic. This animal is 'good' this one 'bad'.
This one 'likes' this character, this other one 'dislikes' this character.
- Capitalised. Make them more like the other
films, that’s what people recognise. Make them more like the IP so we can
control the IP. Make it like a Trade-mark. Something we can own.
3. BUT ITS ALL SUPER IMAGINATIONS ANYWAY PATRICKS
WHY NO BLACK HOBBITSSSS
If this was just a normal genre film full of
inventive things it wouldn’t be that bad. So J.J.Abrams and Simon Pegg don't
actually like Star Trek that much? They'd rather it was something else? Well
fuck it, not much is lost, the good stuff still exists and you get some
fragments of beauty out of it.
But Dinosaurs aren't Star Trek, they are a deep
thing.
Reasons Dinosaurs matter
- Dinosaurs are from and are symbolic of, Deep
Time. The long reaches of time change the perspective of humanity and its
relation to the world in ways too total and powerful to cram into even a group
of essays. I will simply say that a world in which deep time exists has
fundamentally different moral implications than one in which it does not. I
will assert that our relationship to fictionally-recreated dinosaurs is like a
single very thin strand of our thinking about and relationship with the idea
of deep time. They are that time made real, in the minds eye at least. And they
are the most exciting, lively and life-imbuing avatar of that concept.
- The power shown in the fiction of the Jurassic
World series is a vague shadow of an entirely-real power we will almost
certainly have. We might not be able to resurrect Dinosaurs but we will be able
to do a LOT with genetics. In talking about the power of our technology over
life, Jurassic Park is talking about a really fucking important power that we
increasingly have and that we have almost no experience with thinking about.
ILM is just the herald of an In-Gen that will one day actually exist.
- In a wider sense, the films, and the Dinosaurs
which are the engines of the film are about the relation of technology to
nature and this relationship is probably the deepest and most important question
of human culture that exists today. What is the validity and beauty and moral
meaning of natural world? What should our relationship to it be? Is it a tool,
a toy, a work of art, a simple means to live? if it has meaning, where does
that meaning come from? What are our responsibilities?
- I will assert here that I think that Dinosaurs
are beautiful and have a moral meaning, inherent to themselves, both in their
actual previous existence in the real world, but also in the minds-eye are
works of art and living beings, though they live only as webs of digital light.
4. IMMORTAN PAT
So I think the essential mediocrity and failure of
imagination of the film betrays something more important than just a series of
fictional ideas.
Beauty matters and the beauty of a strange form is
a good thing to add to the world. A world in which Dinosaurs are feathered and
bright and act like fucking dinosaurs
and the people watching have to work to understand something outside
themselves, is a better world.
And, since the power and energy and life of the
Jurassic films derives entirely from
the existence and imagined re-construction of fucking Dinosaurs, not doing the
fucking Dinosaurs properly, turning them into toys, is an act of fucking
startling creative douchebaggery.
The films are based on the advances in our
knowledge of Dinosaurs and those advances are actually fascinating and good and
meaning-imbuing and they were ignored. This film is like a version of Apollo 13
where they get rescued by aliens.
Its weak and its awful and its morally wrong. They
had the power and the capacity and the
fucking mandate to make the world more interesting and beautiful and
accurate and wondrous all at the same time and they fucking
failed and failed wilfully.
MEDIOCRE.
MEDIOCRE.
*I know, I
know, it was a joke.
Damn there's something thought making about this post. I would add (and I think this sorta makes the linkage between film and film narrative more of a hall of mirrors) that I understand feathers are still harder to computer animate then scales or skin, likewise the shiny is still easier to animate then the not shiny - at least this is what a dude I know in the business says. In the first Jurassic Park movie one of the reason that the T-Rex (we must call it a T-Rex not a Tyrannosaurus Rex now) attacked in the rain was because dark slick surfaces in the rain could be animated back then, unreflected surfaces less so.
ReplyDeleteNow I'm not saying that the glorious pastel feathered dinosaur can't be animated these days, only that it would undoubtedly cost more, and because of many years of cost cutting in film depictions of dinosaurs (since well ... Jurassic Park) the popular view of them is as you say. So save money on production and give the audience the untruth they believe is 'realism'.
Not sure if I have a point only that the animation technology of film making in Jurassic World may (assuming the guy I know isn't a boozed up bullshitter) be analogous in it's creation of entertaining falsehood with the bio-technology of the fictional dinosaur makers.
This was the reason why superheroes used to wear skin-tight lycra in the comics. It was quicker (and thus more economical) to draw, than adding clothing that did not conform to the human shape. Capes being the exception, because they provide a dynamic (in the sense of indicating motion) and are easy to draw anyway because they are non-conformal.
DeleteBut look at the difference with modern comics.
They have the computing power to do pretty good feathers and fur these days, but the computing cost of doing so (and making it realistic) goes up. And when it comes to CGI most studios really are skinflints. On the other hand, the publicity budget of many movies exceeds the production budget of the movie quite often these days. Their priorities are definitely in the wrong place.
I find your points well stated and with merit. Thanks for sharing. Validates my feeling that working hard on playing games is not a frivolous act but an art worthy of study and evaluation.
ReplyDeletePat,
ReplyDeleteEvery time I read one of your posts, as you take something supermundane like forest fires or dinosaurs and turn it into your muse for romantic mindfluckery, I have to stop and wait a second... to see if my head is going to explode Scanners-style.
Cheers!
Thanks Billy
DeleteThis post made me think of Dinotopia, and how laudable James Gurney's commitment to making his Dinosaurs as accurate to the current science as possible truly is, despite (or because of) the fantasy.
ReplyDeleteThis comment has been removed by a blog administrator.
ReplyDeleteThis comment has been removed by a blog administrator.
ReplyDeleteI can't tell if you are a bot or not but please don't dump sketchy pirate video links in my comments
Delete