You
have a problem to solve and two ways to solve it.
The
first way makes use of a circle of friends. You need to think of all
the people you know who you could possibly call for help. Imagine the
qualities and personalities of everyone close to you. Find the person
whose nature makes them best suited to the task. Then call them and
ask.
The
second way involves calling a professional. Firstly, classify the
task by its nature. Discover a profession that deals with the problem
you have. Call an effective member of that profession. Prepare to
make a transaction.
I
think about gods like this. One one side rank the gods described by
Homer and on the other stand the gods of Rome and the made-up gods of
D&D.
Homer*
does not describe gods of war or gods of love or of wisdom or of any
other thing. He names them by what they do
and how they act, not
by their fucking job description. The necessary repetitive poetics
of an orally-concieved story do not describe Athena as 'Goddess of
Wisdom'. They call her grey-eyed Athena, or bright-eyed Athena,
depending on how you translate it.
Homer
gives us gods as people first, positions second. Athena does not
represent calm,
order, cunning, civilisation or craft. These qualities she has,
calm, ordered, cunning, civilised and crafty.
Over
the Greek period the gods decay somewhat. Polybius writes of the rise
of Rome. He talks about Tyche in different ways. Later translators
find themselves confused by his views on the role of fortune.
Polybius does not recognise their confusion. He writes about a person
and about a force. Tyche does the things that a person does.
Sometimes present, sometimes not. This makes for bad and ill-defined
history. But more truth.
By
the Roman period the gods have been fully subdued to human will. No
longer a separate self-contradictory relationship outside ourselves
that we must struggle to understand. Ares, the thug and a terrifying
violent killer to whom few prayed. The Romans made him Mars, potent,
stable, and a firm defender of the state. No longer a gleeful
anarchic Hobbsian.
The
gods have jobs and roles. The job before the person every time. Like
the second example above, they become plumbers we call when we need
something done. Chained by the thoughts that called them to our mind.
Mars cannot do certain things because they don't fit the role. But
Ares has nothing he cannot do. He has no role to fill, Ares exists.
This
describes why my insane made-up god who alternately hunts and flees
through mazes eating ghosts and being chased by them cannot be called
the god of mazes. I
named ManPac 'Eater Of Ghosts' or 'He Who Flees'. His commands and
prescriptions will never make clear rational sense. Because he
embodies as a huge yellow ball of hunger fear and rage charging
through an endless labyrinth, which, when escaped from, exits into
another, more difficult labyrinth.
But
they will be just on the edge of making sense, like an optical
illusion just before it resolves, I will try to keep him just there,
like the gods of Homer. Something larger, outside ourselves.
I
pilot a person I created, who believes fervently in a supernatural
being that I also created, in a world I did not create. Occasionally
the supernatural being gives insane random answers to the person, who
then has to make sense of them. I have to make sense of them both.
For some reason this interests me.
*I
describe the following theory from memory only and hold firmly and
glum-handed the likelihood that I lock myself in utter wrongness.
approved.
ReplyDeleteThat's pretty sweet, that right there.
ReplyDeleteHoly shit this is great. And it's gotten me to pick up Julian Jaynes again; maybe I'll make it through this time.
ReplyDelete