Sunday, 22 January 2012

War Chimp

I can't even remember the name of the OSR blog I stole the idea of War Chimps from. But I nicked them from somewhere. The Stats are from Raggi
War Chimp



Speaking, Intelligent Mercenary Chimps.

No-0ne knows where they came from, no-one cares. All that matters is that they are tough, reliable and cheap. War Chimps are the main mercenary class in the area. They provide a core of guards and soldiery. Chimp veterans can have trouble with Drugs, Alchohol and PTSD. They always need money, are up for adventure and bond fast with groups.

ADD +1 to Constitution Modifier

It takes 5 additional items for you to be encumbered.

Level
XP
Hit Points
Paralyze
Poison
Breath
Device
Magic
Climb
0
-
1d8
12
10
15
11
14
3 in 6
1
0
1d10
10
8
13
9
12
3 in 6
2
2200
+1d10
10
8
13
9
12
3 in 6
3
4400
+1d10
10
8
13
9
12
3 in 6
4
8800
+1d10
8
6
10
7
10
4 in 6
5
17600
+1d10
8
6
10
7
10
4 in 6
6
35200
+1d10
8
6
10
7
10
4 in 6
7
70400
+1d10
6
4
7
5
8
5 in 6
8
140800
+1d10
6
4
7
5
8
5 in 6
9
281600
+1d10
6
4
7
5
8
5 in 6
10
422400
Plus 3
4
2
4
3
6
6 in 6
11
563200
Plus 3
4
2
4
3
6
6 in 6
12
140800
/ Level
Plus 3
2
2
2
2
4
6 in 6










Of course, in real life chimps would NOT be good at carrying things long distances. Their build is all wrong, but to hell with that.

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