37. D6
suicidal master assassins listen in despair to the muttering of an eagle-sized
fungal moth. If interrupted or spoke to, an assassin will
1-3 attack.
4
attack another assassin.
5
attack the moth.
6
attempt suicide.
On
witnessing this, on the next turn the closest assassin will (roll again and
once each turn). Moth is a semidivine companion to a suicide god of despair.
Highly magical, powerful familiar, tends to crush hopes of those around.
38.
Court of the Worm King. The final (d6+1) pretenders to the crown of Worms battle
here for the throne. One (randomly chosen) holds a sword that kills kings in
one blow and harm none else. Only the eldest living is vulnerable to the sword.
39.
d100 berserk and biting ratman scuffle for possession of an iron ring which
binds a dementia-ridden Djinn. (Forgets how many wishes he gave, who you are,
who he is, what’s going on.)
40.
This Mad Ooze Cult has stolen a counter-signed sentence of death from the Drow
with the guilty name as yet un-writ. Half are sane, yet have true faith in the
Mad Ooze. The other half are mad, yet secretly disbelieve in the Awful God.
None know which is which.
41. A
ring of Fungal
Paladins has taken possession of an unfolding iron gae that instantly
transports anyone to its companion; altarpiece of a cathedral for an
unforgiving surface faith. Expect mutual Jihad.
42. A
radical faction of forgotten golems, ceramic, electrum and glass, have stolen a
spell that charms any Lich. They fake Autonomy and speak in euro-philosophical vagaries.
In truth they must obey any spoke command. They will kill madly and at speed to
preserve their revolution.
43 –
48
|
This
person
|
Wants
|
This
Place
|
1
|
A hyper-intelligent true-neutral Troll
|
To Escape from
|
The SpiderClimb 3D warzone
|
2
|
The prophet of the petty god of Orbs
|
To Terrorise
|
The Watchtower of the Beholders
|
3
|
The familiar of a Dreaming Lich
|
The location of
|
Vents of the Steam Ghosts
|
4
|
The greatest human climber ever born
|
The path to
|
The Hive of Dead Ants
|
5
|
A highly-rational non-violent human
girl
|
To Heist something from
|
The Great Trilobite Joust!
|
6
|
The tongue-parasite in a pickled
dragons head
|
To Infiltrate
|
The Auction of Souls
|
49 –
54
|
This
person
|
Wants
|
This
Place
|
1
|
The glass-bound herald of a Feudal Ooze
|
Information on
|
The Olm who sleep beyond the black falls
|
2
|
A braindead dwarf berserker of the
mindflayer clade
|
To send very bad news indeed to
|
The Sleepless Servants of the God of
Time
|
3
|
A Composer-Knight of Organs City
|
To beg a ceasefire from
|
The Gold-Mines of the Dwarf Lords,
delving from above
|
4
|
A necrocrat bureaumancer
|
To discover the treasure locations of
|
A spirit haunting the empty shore f a
forgotten subterranean lake
|
5
|
A Cloaker ambassador with strings of
maddened scribes to translate
|
To outbid or undermine
|
The Anti-King of the Under-Fey in their
mirror-ceiling halls.
|
6
|
Levitating Fungal Bodhavista
|
To distract and bemuse
|
The Bolero brain parasites who conspire
against order and peace
|
55 –
60
|
These
|
Have
one chance to
|
And
just need you to
|
1
|
Abandoned children
|
Escape their pursuers
|
Train them to fight
|
2
|
Fleeing slaves
|
Make a last stand
|
take out the bad guys
|
3
|
Refugees
|
Break free
|
steal a key
|
4
|
Dissident Artists
|
Grab the treasure
|
Guide them there
|
5
|
Doomed delvers like yourself
|
Depose the evil ruler
|
Help them run
|
6
|
Recently de-petrified Medusa statues
|
Free the city
|
Give them food (yourselves, shock
cannibals.)
|
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