I invented these Mechs for a game I'm playing with some friends set in a distant-future mars. Somewhere in the middle it turned into a lecture from a wise old caln advisor to a young heir.
ORCNEAS
Orcneas
is a flat smooth oval of unknown origin and design. It was clearly
designed to brave the tides of some alien sea, or the core -winds of
a Jovain Giant. But some remark on the thickness of its hull, the
inexplicable strangelet-scarification swirling in momentary
iridescence in the red Martian light, clinging sparks of unknown
shade waving and rippling in violent fractal curls just as the
creature skylines in the dying sun. They say Orcneas went somewhere
terrible. That it was never meant to return.
The
limbs are of more recent design, only a few thousand years old. Eight
titanic monomolecular spider-crab limbs, flaking endlessly in
paper-thin confetti-shards. Children keep the discarded metallic
curls as good luck charms. The limbs are renewed slowly from within
by some forgotten process fed by the still-humming core. The power
still flowing over uncounted millennia, engineered for a timeless
watch somewhere beyond the sight of man.
The
two front limbs have four-fingered hands. The front legs walk on
car-sized knife-bright claws. Within the shell, the Signal blade.
SIGNAL
is the only still-legible word on the energy projector inside
Orcneas. Its beams gash gold-vermillion and the blade itself is named
in the death song scratched in mono-carbon ruins in the shadow of
Olympus Mons. What work it did there long ago no-one can remember.
FROST-FETTER
Frost-Fetter
is old, as old as one of the great cyclic terraforming events of
Mars, perhaps the first. She is a tall tripod, moving with unnerving
grace on delicate tips. We know she was not made to kill, but to work
great crafts upon the planets living flows. Yet we must use her so,
and be glad of it.
The
tripod core houses a lance of ice. A burning ray that freezes all it
strikes and that cannot fail. Legends speak of Frost-Fetter surviving
hordes through her speed, her dancing legs and her inexhaustible
freezing light. On each side of her canopy are nests of prismatic
tractomorphic tentacles. These can spiral and combine to form burning
prisms that bleed fire. Some think that Frost-Fetter was made to
mould and shape glaciers. Though not intended to, Frost-Fetters
tentacles can be used as a man uses his hands, to hold and wield. An
unexpected advantage. Much valued, and kept secret to the best of our
ability.
STORM-WIFE
Storm-Wife
guards the Tempest and holds the Star-Stone. Like Frost-Fetter he was
not made to kill, but to preserve. Bards sing of a day when our hands
are returned to their purpose and do not hold the sword. Perhaps
those days have already past.
Storm-Wife
was born in the night above the sky. Men walked there once. He was
built to rescue those that fell, to preserve the traveller and
safeguard the weak, an honourable design. His smooth white limbs,
shaped like a man, and his delicate human hands were built to hold
and preserve. Other houses may mock his frame. Remember the design.
We have armoured him in crude steel, welded around his snow-bright
skin and helmeted his pilot-dome in five-times-riveted metal cold. We
have given him the Tempest, the greatest cannon we possess, the storm
is crude some say, but this is a technology known to us. Her
hundred-cal rounds give a sermon that will not be forgotten!
We
have given him the Star-Stone. A fragment of ruined earth. Blasted
into the darkness and plummeting into the Martian soil. The stone is
meteoric iron. Burnt into runnels and channels by her blazing
descent. Scooped and shaped in wild peaks with the covering rock
scorched away. We have sharpened her, burnished her edges till they
glow red like our sun. A haft we have long sought, and found. The
black spindle-steel, it made the ruined helix that long ago reached
up to the stars. We have traded much for this invincible metal. Now
Star-Stone is ready. A mace like no other. Should Tempest fail, the
stone shall answer.
But
remember the design. They laugh at us and call us scavengers. But
hidden in the war-shells hasp is the memory of the past. Of what we
were, and could be again. He was made to guard lives. Do not
dishonour his purpose.
WEEP-YET-I-DIE
Weep-yet-I-die
you know. A scratch-built mining rig with nothing left to mine. Her
drill-bits blunted, broken and abandoned. She is a work-horse now, as
she has always been. She carries and labours while others fight. Four
stout legs and her one rambling arm.
She
has secrets yet though. One day soon you will go deep into her core
and listen to the message hiding there. You will know the secret of
her name.
A
man long ago spoke of a ship, noted in war and preserved against
time. He said that even though each part of this ship rotted and fell
away that this ship itself, the pattern, remained. He said this was
the secret of identity, not pieces contending against each other, but
patterns, repeated and renewed. Selfhood.
Weep-yet-I-Die
is the oldest of out Mechs. She has been replaced and renewed in
every part but she has remained. Perhaps her lesser nature has saved
her from the eyes of the powerful. Her lumbering stumbling gate is
still fast enough to dodge the eye of history. She has been there. In
every war, through every cataclysm. She has survived. Not always the
same, but always in part. She is out true link to the past. The death
message recorded inside her, from one of her first pilots, long long
ago, can barely be understood. Men have changed much since then. But
you will know those words when the dead men speaks them.
Weep-yet-I-die. Those have not changed.
Tell
no-one this.
I vote Patrick to write any "ABC Warriors" revival.
ReplyDeleteI second this
DeleteWow. Now I get the Mecha-Camalot vibe.
ReplyDeleteReminds me of Shadow of the Colossus. These ancient robots, god-like in their power, yet tragically fragile with their their anachronistic nobility.
That is what I was going for man. Sad, sad robots.
DeleteBeautiful. It's like the opposite of Cyberpunk.
DeleteInstead of fragile Humans in an uncaring digital world, you have fragile robots in a world of uncaring and pragmatic Humans.
I dub thee "Humanpunk"